
TrickRoom
Our Story
New AI tools and models are released every day, but when you're working on a VFX production, the question isn't whether a tool can create impressive demos - it needs to live up to production quality, don“t reduce flexibility and fit into your pipeline.
Trickroom was born from this frustration. We wanted a space where VFX professionals could share proven workflows, comparisons, tests and tools, not marketing hype.
A place to document how AI tools integrate with Nuke, Houdini, Maya, and the rest of our production toolset.
This platform is about shared knowledge - learning from each other's experiments, successes, and failures.
Have questions, feedback, or want to contribute? We'd love to hear from you.
Created by Stellan Joerdens & Marcel Pichert