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TrickRoom

Our Story

New AI tools and models are released every day, but when you're working on a VFX production, the question isn't whether a tool can create impressive demos - it needs to live up to production quality, don“t reduce flexibility and fit into your pipeline.

Trickroom was born from this frustration. We wanted a space where VFX professionals could share proven workflows, comparisons, tests and tools, not marketing hype.

A place to document how AI tools integrate with Nuke, Houdini, Maya, and the rest of our production toolset.

This platform is about shared knowledge - learning from each other's experiments, successes, and failures.

Have questions, feedback, or want to contribute? We'd love to hear from you.

Created by Stellan Joerdens & Marcel Pichert